

I played this game earlier this year. I’m not sure about the recent development, but for the time I played it, solo was definitely not a problem. You can even recruit NPCs to help you in hoss fights, and these NPCs have a low cooldown on potion consumption. As long as there’s potions, NPCs are unlikely to die. You can even focus on dodging and let NPCs bully bosses. NPCs also help in other perspectives e.g. farming and mining. Its QoL is the best in this genre, in my opinion.





These are definitely not complex, but that also means it may be too shallow to you. The NPC management is quite straightforward, and they can handle quite a lot.
If I have to point out a problem, for chests with the same priority, NPCs will only seek the nearest chest, which may waste chest slots (multiple chests have the same type of item). In other words, NPCs will not seek a farther chest to try to “finish” a stack. But please bear in mind that I played an version of the game; this may not good true in the current version.