

the museum announced up to 2,000 objects from its storerooms were missing, stolen or damaged
Not only were they in storage, they don’t even know what’s missing lmao


the museum announced up to 2,000 objects from its storerooms were missing, stolen or damaged
Not only were they in storage, they don’t even know what’s missing lmao
Conan Exiles is great. To me, Palworld is a Conan Exiles that saw mainstream success, and I’m happy with that because I mostly just loved the gameplay, as I’m relatively unfamiliar with the Conan Universe. But anybody that wants more of Palworld might enjoy Conan Exiles. It’s a 2018 game, so it’s still extremely playable.
It’s funny to me that people compare Palworld to so many things when having played Conan Exiles, it’s not comparable, it just is the same game in everything but aesthetics.
I haven’t played Rust, but Palworld’s gameplay is a carbon copy of Conan Exiles just with Pokemon-themed thralls.


One application I’ve seen for this is recording your brushing patterns for your review and to recommend ways to improve your process. This is pretty useful right now considering dental hygiene literacy is criminally undertaught and uncommon even among adults.
IoT is great, it’s just that companies right now are abusing it and our lack of data protection laws to extract as much personal information as physically possible. The question shouldn’t be “why is my toothbrush connected to a network”, it should be “why does my toothbrush need to be connected to the Internet”.

From the article:
And for the record, Itsuno does say that he thinks fast travel is “convenient” and “good” when done right.
Based on Dragon’s Dogma 1’s use of Ferrystones, as well as this mechanic returning along with oxcarts in the sequel, I think this director understands that there needs to be a balance. It’s good when it’s both properly implemented and has a purpose. You’re right that nobody wants to run up and down the same roads countless times, but it’s up to the devs implementing limited fast travel to make sure you won’t have to. Then it’s up to the player to decide whether fast travel is worth it for any given situation. Knowing when to use your fast travel and how to maximize it is a skill that you develop and should be rewarded for mastering.
But it also needs to have a purpose. In more arcadey games, I don’t like worrying about resources like that. But in more grueling games like Dragon’s Dogma, where the journey is often a very intentional part of the gameplay loop if not the main challenge itself, it fits right at home.


At this point, I’ve come to expect that all of the products I like are going to be ruined at some point, so it’s about establishing enough independence to more easily transition to the next service.
Kagi’s great, and I’ll worry about finding a better search engine once it gets worse, but I don’t expect that to happen before my next renewal, so I’m happy.


That’s fair, I liked New Vegas a lot more than 3. The factions were less pigeonholed and the story was more fun. I also enjoyed the return of content from the original series. I’d honestly be surprised if it didn’t also receive a remaster soon!


I probably play Fallout 4 the most just because it’s the newest, but I probably enjoy replaying Fallout 2 the most. It was my introduction to the series and it feels like it holds up even today. I’ve been getting a very similar fix lately with Underrail.
I’m excited for the Fallout 3 Remaster because I see myself enjoying that a lot more than Fallout 4 for scratching the post-Black Isle itch. Unmodded Fallout 4 just feels so empty to me.
I kind of disagree with this one, because making the magic item nearly completely useless would cause the opposite problem, where they’re the only player without a useful magical item, and it really sucks being the only character that’s struggling to be useful every encounter.


This analogy doesn’t work for me. First of all, I’d absolutely watch coked esports. Secondly, glitched speedruns are absolutely a popular form of competitive cheating. Nobody would watch an aimbot competition because that specifically would be boring, it’d just be cameras jumping around and death screens. There’s no real competition happening. Wallhacks might be fun to watch - my favorite FPS Blacklight Retribution had that as a mechanic and it was great.


Just a heads-up, most of the advice I’ve seen is that letting them fight it out will just make the problem worse, e.g.: https://www.aspca.org/pet-care/cat-care/common-cat-behavior-issues/aggression-between-cats-your-household
Ultimately the best thing you can do is introduce cats over a period of weeks by rotating them between separate adjacent rooms. Supposedly this can still help even if they’ve already met.


Here’s my (NSFW) e621 tag (notice my username?) where I’ve commissioned several acts of graphic homosexual intercourse between a representation of myself and other male characters.
Yes, I very much am.


You saw whatever hand you wanted to see. Have you considered that I’m gay and pro-choice, and I have legitimate reasons to worry that some corporations (e.g. Twitter) will try and start censoring support for these through selective enforcement of the current ToS?
What’s more dangerous, your grandma being allowed to say racist things on Facebook, or marginalized groups being systematically silenced? You’re missing the forest for the trees.


It’s bad faith to argue that companies should be allowed to do things because they’re already allowed to do those things. I see a little bit of that creeping in even here with the concept of “rights”, as if corporations were humans. Laws can change.
It’s good faith to ask if companies have too much power over what has become our default mode of communication. It’s also good faith to challenge this question with non-circular logic.
Your assumption that I’m defending racism and bigotry is exactly why I think this stuff is important. You’ve implied I’m an insidious alt-rightist trying to dog whistle, and now I’m terrified of getting banned or otherwise censored. I’m interested in expressing myself. I do not want to express bigotry. But if one person decides what I said is even linked to bigotry, suddenly I’m a target, and I can lose a decades-old social account and all of its connections. And if that happens I just have to accept it because it’s currently legal. It’s so fucking stressful to say anything online anymore.


I think this is an underrated point. A lot of people are quick to say “private companies aren’t covered by free speech”, but I’m sure everyone agrees legal ≠ moral. We rely on these platforms so much that they’ve effectively become our public squares. Our government even uses them in official capacities, e.g. the president announcing things on Twitter.
When being censored on a private platform is effectively social and informational murder, I think it’s time for us to revisit our centuries-old definitions. Whether you agree or disagree that these instances should be covered by free speech laws, this is becoming an important discussion that I never see brought up, but instead I keep seeing the same bad faith argument that companies are allowed to do this because they’re allowed to do it.


Don’t worry, the inevitable price increase isn’t until next week.


This was the main thing that made me switch to another engine, too. It’s very obvious that Google hides certain results in addition to sponsoring others, and I don’t want a profit-driven corporation deciding what I can and can’t see (or anyone, if I can help it). On a larger scale, it’s terrifying how much power over our culture via access to information this gives Google. I’m just glad there are still better options for me to choose from.
I’d definitely give Fallout 1 a run first, it has its own charm, and I think sets you up to appreciate Fallout 2 a lot more. Fallout 2 is much, much larger.
Something important I didn’t mention is to take high agility. I usually go 9-10. It’s a difference of shooting once per turn and shooting 2-3 times per turn. Also, keep an eye out for dialogue above peoples’ heads, even your own character can make important remarks that are easy to miss.
When it comes to Fallout 2, potential pitfalls with character generation are that there are a lot of interesting followers, and a low charisma will lower the maximum amount you can have at a time. A low intelligence will change your dialogue for the entire game, although this is often very funny. Some perks have minimum SPECIAL requirements, so be careful dropping stats that don’t seem immediately helpful.
Another release I wouldn’t sleep on is Fallout Tactics. It’s a really fun and unique spin on the traditional Fallout gameplay and has a lot of its own flavor of soul packed into it.
I think that’s called bonus pay, I’ve just never seen a job that actually gave bonus pay.