

I’m going to toss out Microsoft 3D builder, strictly to dip your toe in the water. It’s bare bones and basically MS Paint but when I was getting started I used it for very simple stuff. I still use it if I’m making dead simple modifications/combinations of existing .STL files.
Microsoft actually had some cool ideas in the early/mid 2010s. Still had all the proprietary bullshit but there was at least nifty stuff going on.
















Maybe? It was/is on an old win10 I keep around (and came with it).
There’s a million better options, but I was glad it was there. Good way to get some kid fooling around early the way paint did. You used to be able to scan things with your surface and import them into builder (this was a good while back).