

The second season finale was actually great though, if only because the climax was visually very experimental and cinematic. I feel like Discovery often took chances, and they didn’t often pay off, but that one really did. It looked like they blew the entire season’s visual effects budget in that one episode.











My wife and I enjoy the symphony and recently went to a local orchestra video game night and the Stardew symphony. We’ve also been to some movie nights and the music ranges in quality. Some music was never written for a full orchestra and as beautiful as live music is, there’s a difference in quality between a show where everyone just plays the melody and where the music was written or adapted to show off what an orchestra can do. Stardew, for example, showed the kind of care one might expect from that game and throughout the night every instrument had a solo at one point or another.
What I do love is that these shows have all drawn a starkly different audience than a night of classical. I am not the most well versed in classical and it’s really nice to be around a bunch of fellow nerds enjoying our passion together at a movie or game night. I think if just a few people come out of that experience and decide to check out a classical symphony afterwards then it’s a worthy undertaking.
I’m less sold on the fact that a lot of the pop culture nights also have a big screen showing clips or something. There’s something to be said about engaging with the musicians playing their hearts out for us all doing the thing that they love and have worked exceptionally hard for. That said, it is a different time than the 1700s and insisting that everything remains the same as it was then is just kinda stodgy.
Over the course of his career, John Williams brought film to the concert hall and legitimized it. Why would video games not be the next step?
If anyone had read this far, go out and listen to live music. It’s transformative. It’s one of the things that makes us human.